“Alhambra” is a strategic board game designed by Dirk Henn and published by Queen Games. The game is set in the Middle Ages and named after the famous Alhambra Palace in Granada, Spain. Players take on the roles of master builders working to construct their own version of the Alhambra.
The gameplay involves buying building tiles from a central market with four different currencies. Players must manage their money wisely to purchase garden, pavilion, arcade, and tower tiles, among others, to create the most impressive Alhambra. Each type of building scores points differently, and there are scoring rounds throughout the game where players compare their Alhambras in specific categories.
Strategic tile placement is also essential, as players must build contiguous walls and optimize the layout of their complex to score extra points. The player with the best combination of well-placed buildings and longest walls at the end of the game is the winner. “Alhambra” won the prestigious Spiel des Jahres award in 2003 and has been enjoyed by gamers for its mix of economic management, tile placement, and strategy.



