“Cuzco” is a board game that immerses players in the world of the ancient Inca as they strive to build and expand their empire. Players place tiles to create a dynamic Andean landscape of cities, terraces, and temples. The game is a reimplementation of “Java” and part of the Mask Trilogy by designers Wolfgang Kramer and Michael Kiesling. In “Cuzco,” strategic placement is key as players erect impressive temples, cultivate crops, and hold festivals to gain the favor of the Sun God, Inti. Victory is achieved by skillfully managing resources, expanding influence through careful area control, and earning prestige points for temples and festivals, all to become the most dominant force in the highlands of the Inca Empire.

