“Ra” is a classic auction and set-collection board game designed by the renowned designer Reiner Knizia and set in ancient Egypt. Players assume the roles of pharaohs competing to amass the most impressive assemblage of Egyptian society through various tiles representing aspects like civilization, monuments, pharaohs, the Nile and its flood, and even gods like Ra himself.
The game revolves around a unique auction mechanism where players bid for these tiles with sun tokens, each with different values. The goal is to strategically collect sets of tiles that work together to score points, while also avoiding calamities that can negate progress. The timing of auctions is driven by the draw of Ra tiles, adding an element of unpredictability and tension. “Ra” is celebrated for its elegant design, blending luck and strategy, and has been a staple in the board game community since its release.


