“Sagrada” is a visually striking and strategic board game designed by Adrian Adamescu and Daryl Andrews, where players take on the role of artisan glassmakers crafting their own magnificent stained-glass windows. The game uses a dice-drafting mechanic where players select colorful dice representing glass pieces and place them onto their personal window grid, following specific patterns and rules. Each window has unique scoring objectives, and players must carefully consider the placement of their dice to meet the required criteria while also taking advantage of special tools and abilities to manipulate the dice. With its combination of accessibility, strategic depth, and the tactile pleasure of the colorful dice, “Sagrada” is a game that appeals to both casual and dedicated gamers, offering a serene yet challenging puzzle-like experience.

