“Sushi Go!” is a fast-paced, card-drafting game designed by Phil Walker-Harding where players aim to grab the best combination of sushi dishes as they pass by. Each turn, players select one card from their hands to keep for themselves before passing the rest to the next player. The game is played over three rounds, with players trying to score points by making sets of sushi cards, like a trio of sashimi or a full set of tempura, while also keeping an eye out for dessert cards which score at the end of the game. The strategy lies in choosing which cards to keep and which to pass on, anticipating what others might be collecting. “Sushi Go!” is celebrated for its cute artwork, simple yet engaging gameplay, and its ability to accommodate a wide range of players, making it a delightful choice for families and parties.



