Herbaceous is a delightful and serene card game about herb gardening. Designed by Steve Finn, the game brings a unique theme to the table, inviting players to step into the calming world of herb cultivation. Players draw herb cards from a community deck and decide whether to plant them in their private garden or the community garden, scoring points for specific sets of herbs.
The main genre of Herbaceous is set collection, and it incorporates several sub-genres, including:
- Card Drafting: Players select cards from a pool and then pass the remaining cards to the next player.
- Push Your Luck: Players risk pushing further for more points but could lose what they’ve gained.
- Simultaneous Action Selection: All players choose their actions at the same time.
- Hand Management: Players must manage their hand of cards efficiently to maximize their score.
- Variable Set-Up: The game setup changes each time you play, ensuring a unique experience every session.
Now, let’s turn the tables and consider a game that shares none of these genres or sub-genres: Codenames. Codenames is a team-based word game where players strive to guess words related to a single clue given by a teammate, all while avoiding words that could lead them to choose the opposing team’s words or the assassin.
In contrast to Herbaceous, Codenames is a game of deduction and communication. Here, there’s no card drafting, no push-your-luck element, no simultaneous action selection, no hand management, and no variable set-up. Instead, the game focuses on word association, team communication, and careful deduction.
Despite these differences, both games offer engaging and unique experiences. Yet, you might find yourself favoring Codenames over Herbaceous for a few key reasons.
Firstly, Codenames is inherently social. While Herbaceous is a quiet, contemplative game, Codenames is all about interaction, discussion, and teamwork. If you enjoy games that fuel lively debates and collaborative problem solving, Codenames is a perfect choice.
Secondly, Codenames offers a different kind of intellectual challenge. Instead of managing resources and calculating potential returns like in Herbaceous, you’ll be stretching your linguistic creativity, trying to find connections between words, and decoding your teammates’ clues.
Lastly, the thrill and tension in Codenames are unique. The possibility of hitting the assassin and instantly losing the game adds an element of suspense and excitement that’s different from the push-your-luck tension of Herbaceous.
In conclusion, while both Herbaceous and Codenames offer engaging gameplay, your preference might lean towards Codenames if you’re seeking a more social, linguistically challenging, and suspense-filled gaming experience.


