Our gaming journey begins with ‘Dominion,’ a flagship in the world of tabletop gaming.
‘Dominion’ is a deck-building game, where players step into the shoes of monarchs striving to expand their kingdoms. The objective is to garner the most victory points by the end of the game. Players start with a slender set of cards and gradually enrich their decks by acquiring new cards from a shared pool. The game is set in a medieval environment, blending strategic planning, economic management, and thematic immersion.
Main Genre: Deck-Building Game
Sub Genres: Strategy, Economic, Medieval, Competitive, Card Game
Now, let’s take a leap into the future and explore a game that shares none of these genres or sub-genres: ‘Terraforming Mars.’
‘Terraforming Mars’ is a highly immersive, thematic strategy game where players control corporations tasked with making Mars habitable. The game combines resource management and tile placement mechanics as players work to raise the temperature, create oceans, and increase the oxygen level on Mars to support human life.
Unlike ‘Dominion,’ where the main focus is on building and optimizing a card deck, ‘Terraforming Mars’ is about managing resources and strategically placing tiles to transform the Martian landscape. It’s less about the cards themselves and more about how you use those cards to interact with the game board and shape the development of Mars.
In ‘Dominion,’ competition for valuable cards is a critical aspect of the game. In contrast, ‘Terraforming Mars’ is a longer, more complex game with multiple paths to victory, whether through city building, scientific research, or ecological development.
Why might you prefer ‘Terraforming Mars’ over ‘Dominion’? If you’re a fan of longer, more complex games with a high degree of player agency and multiple strategies to explore, ‘Terraforming Mars’ will be right up your alley. Moreover, its strong thematic immersion, where you actively transform the game board and see Mars come to life, offers a distinct gaming experience that ‘Dominion’ doesn’t provide. Yes, both games are about building something – a kingdom or a habitable planet – but the path you take to get there is a whole different journey.


