“Caravan” by Joseph Huber is a board game that immerses players in the role of merchants in the ancient world, orchestrating the movement of goods across a vast desert landscape. Throughout the game, players strategically load camels in their caravan with various commodities, aiming to fulfill lucrative contracts at different locations on the board. The game emphasizes careful planning and efficiency, as players must optimize their caravan’s load and navigate the best routes to ensure timely delivery. A unique aspect of “Caravan” is the way players can block paths or outmaneuver each other, introducing an element of direct competition as they vie for the most profitable deliveries. Ultimately, success in “Caravan” comes down to who can best manage their resources, plan their routes, and adapt to the dynamic market conditions to become the wealthiest merchant.

